init
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69
db_include/port/win32.h
Executable file
69
db_include/port/win32.h
Executable file
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/* src/include/port/win32.h */
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/*
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* We always rely on the WIN32 macro being set by our build system,
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* but _WIN32 is the compiler pre-defined macro. So make sure we define
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* WIN32 whenever _WIN32 is set, to facilitate standalone building.
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*/
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#if defined(_WIN32) && !defined(WIN32)
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#define WIN32
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#endif
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/*
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* Make sure _WIN32_WINNT has the minimum required value.
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* Leave a higher value in place. When building with at least Visual
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* Studio 2015 the minimum requirement is Windows Vista (0x0600) to
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* get support for GetLocaleInfoEx() with locales. For everything else
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* the minimum version is Windows XP (0x0501).
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*/
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#if defined(_MSC_VER) && _MSC_VER >= 1900
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#define MIN_WINNT 0x0600
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#else
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#define MIN_WINNT 0x0501
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#endif
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#if defined(_WIN32_WINNT) && _WIN32_WINNT < MIN_WINNT
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#undef _WIN32_WINNT
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT MIN_WINNT
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#endif
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/*
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* We need to prevent <crtdefs.h> from defining a symbol conflicting with
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* our errcode() function. Since it's likely to get included by standard
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* system headers, pre-emptively include it now.
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*/
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#if defined(_MSC_VER) || defined(HAVE_CRTDEFS_H)
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#define errcode __msvc_errcode
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#include <crtdefs.h>
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#undef errcode
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#endif
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/*
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* defines for dynamic linking on Win32 platform
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*/
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#ifdef BUILDING_DLL
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#define PGDLLIMPORT __declspec (dllexport)
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#else
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#define PGDLLIMPORT __declspec (dllimport)
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#endif
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#ifdef _MSC_VER
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#define PGDLLEXPORT __declspec (dllexport)
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#else
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#define PGDLLEXPORT
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#endif
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/*
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* Windows headers don't define this structure, but you can define it yourself
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* to use the functionality.
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*/
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struct sockaddr_un
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{
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unsigned short sun_family;
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char sun_path[108];
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};
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#define HAVE_STRUCT_SOCKADDR_UN 1
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